<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description></description><title>VIRTUAL GEOGRAPHIC</title><generator>Tumblr (3.0; @virtualgeographic)</generator><link>http://virtualgeographic.tumblr.com/</link><item><title>I miss your stuff, mate...</title><description>&lt;p&gt;Seeing your stuff makes me miss doing it, I’ve been telling myself that it would get in the way of my graphic design coursework, but I’m still finding the time to play the games!&lt;br/&gt;&lt;span&gt;I’ll be back soon, in the meantime, this one’s for you (from Sleeping Dogs).&lt;/span&gt;&lt;img src="http://media.tumblr.com/6d0946792b1c64fc64379f95003826fb/tumblr_inline_mjqahhLyYk1r6ee07.jpg"/&gt;&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/45459764802</link><guid>http://virtualgeographic.tumblr.com/post/45459764802</guid><pubDate>Sat, 16 Mar 2013 00:59:09 +0000</pubDate></item><item><title>Some more GTA IV photos, sticking with the black and white look,...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio3_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio4_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio8_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio6_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio11_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio7_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m7be5sIwpt1roz1yio9_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Some more GTA IV photos, sticking with the black and white look, although not real film this time.&lt;/p&gt;
&lt;p&gt;I can totally imagine Nico Bellic as a street photographer, armed with a vintage Soviet camera.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/27849009981</link><guid>http://virtualgeographic.tumblr.com/post/27849009981</guid><pubDate>Mon, 23 Jul 2012 19:59:00 +0100</pubDate><category>GTA IV</category><category>Black and White</category><category>Photography</category></item><item><title>I thought I’d start sharing with you the work of some of...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m5o6qafkDQ1roz1yio2_r1_500.png"/&gt;&lt;br/&gt; Gate Blockade - Joshua Taylor&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5o6qafkDQ1roz1yio1_500.png"/&gt;&lt;br/&gt; Belly of the Beast - Joshua Taylor&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m5o6qafkDQ1roz1yio3_r1_500.png"/&gt;&lt;br/&gt; Bazaar - Joshua Taylor&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5o6qafkDQ1roz1yio8_r1_500.png"/&gt;&lt;br/&gt; Virus - Joshua Taylor&lt;br/&gt;&lt;br/&gt; &lt;p&gt;I thought I’d start sharing with you the work of some of my favourite virtual photographers, beginning with my good friend Joshua Taylor.&lt;/p&gt;
&lt;p&gt;Dealing with virtual environments as well as their inhabitants, his work not only captures the narrative of games but also creates it’s own, showing glimpses of stories running parallel to the central plot. He also experiments in creating abstract images from surfaces, demonstrating a keen eye for pattern and texture.&lt;/p&gt;
&lt;p&gt;Me and Josh got talking shortly after I started this blog, and we’ve formed a friendship based on the mutual admiration and respect of each other’s work, photography and of course, videogames. He’s always producing and sharing loads of great new work on a daily basis.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.flickr.com/photos/jtgp/collections/"&gt;JTGP Tumblr&lt;/a&gt; | &lt;a href="http://www.flickr.com/photos/jtgp/collections/"&gt;JTGP Flickr&lt;/a&gt;&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/25533048216</link><guid>http://virtualgeographic.tumblr.com/post/25533048216</guid><pubDate>Wed, 20 Jun 2012 23:33:49 +0100</pubDate><category>JTGP</category><category>Photography</category><category>Art</category><category>Portal 2</category><category>EVE Online</category><category>Battlefield 3</category><category>Mass Effect 3</category></item><item><title>For me, Deus Ex: Human Revolution has some of the best art...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio12_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio8_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio6_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio5_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio3_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio9_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m5xr0zJT7m1roz1yio7_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;For me, Deus Ex: Human Revolution has some of the best art direction of any game I’ve played, it has a bold, distinct style, unified across it’s interiors, clothing, architecture, guns and more. It all paints a picture, a pretty awesome picture too.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/25533043152</link><guid>http://virtualgeographic.tumblr.com/post/25533043152</guid><pubDate>Wed, 20 Jun 2012 23:33:44 +0100</pubDate><category>Photography</category><category>Deus Ex: Human Revolution</category></item><item><title>Red Dead Redemption again, there’s a lot of potential for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m5q323zsD91roz1yio4_400.jpg"/&gt;&lt;br/&gt; Cross Wire, Great Plains, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5q323zsD91roz1yio8_400.jpg"/&gt;&lt;br/&gt; Vista, Tall Trees, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m5q323zsD91roz1yio3_400.jpg"/&gt;&lt;br/&gt; Iglesia, Escalera, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5q323zsD91roz1yio9_400.jpg"/&gt;&lt;br/&gt; Comforts, Blackwater, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m5q323zsD91roz1yio5_400.jpg"/&gt;&lt;br/&gt; Amen, Blackwater, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m5q323zsD91roz1yio2_400.jpg"/&gt;&lt;br/&gt; Banderín, Escalera, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5q323zsD91roz1yio6_400.jpg"/&gt;&lt;br/&gt; Great Lake, Blackwater, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m5q323zsD91roz1yio7_400.jpg"/&gt;&lt;br/&gt; Tall Trees, Tall Trees, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m5q323zsD91roz1yio1_400.jpg"/&gt;&lt;br/&gt; Mañana, Escalera, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;p&gt;Red Dead Redemption again, there’s a lot of potential for photography in Rockstar’s western. As sparse as it’s landscape is, it’s rich in atmosphere and intrigue.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/25246951874</link><guid>http://virtualgeographic.tumblr.com/post/25246951874</guid><pubDate>Sat, 16 Jun 2012 22:03:11 +0100</pubDate><category>Red Dead Redemption</category><category>Photography</category><category>Black and White</category></item><item><title>As featured on Gamescenes</title><description>&lt;p&gt;Awesome game art website, &lt;a href="http://www.gamescenes.org/"&gt;Gamescenes&lt;/a&gt;, just did &lt;a href="http://www.gamescenes.org/2012/06/game-art-virtual-geographic-game-art-photo-project-2012.html"&gt;a brilliant article&lt;/a&gt; on my recent project and my virtual photography work generally, with some interesting thoughts on this growing form.&lt;/p&gt;
&lt;p&gt;Thanks, Matteo! And my surname&amp;#8217;s Pollock by the way.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/25156895374</link><guid>http://virtualgeographic.tumblr.com/post/25156895374</guid><pubDate>Fri, 15 Jun 2012 14:29:12 +0100</pubDate><category>virtual reality</category><category>videogames</category><category>games</category><category>art</category><category>film</category><category>photography</category></item><item><title>My final piece for the final art project of my current course. A...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m5gy6bUmdO1roz1yio1_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m5gy6bUmdO1roz1yio2_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;My final piece for the final art project of my current course. A collection of 190 of my virtual photographs, printed and cut to resemble Polaroids.&lt;/p&gt;
&lt;p&gt;There’s a bunch of shots I haven’t blogged yet, they’ll be making an appearance over the next couple of weeks and, of course, I’m going to keep on taking and sharing photos.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/24903812854</link><guid>http://virtualgeographic.tumblr.com/post/24903812854</guid><pubDate>Mon, 11 Jun 2012 21:35:02 +0100</pubDate><category>Art</category><category>Photography</category><category>Polaroids</category><category>Videogames</category><category>Virtual Reality</category></item><item><title>More Mirror’s Edge, feeling kind of blue.
I believe every...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m501wwcWON1roz1yio6_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m501wwcWON1roz1yio9_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio8_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio3_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio4_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m501wwcWON1roz1yio5_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m501wwcWON1roz1yio7_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;More Mirror’s Edge, feeling kind of blue.&lt;/p&gt;
&lt;p&gt;I believe every game that has a strong visual style or otherwise lends itself well to photographic exploration should encourage this with a built-in photo mode. Sure, it would lead to a flood of photographs of varying quality but photography should be available for everyone.&lt;/p&gt;
&lt;p&gt;That’s something that I’m trying to promote with this blog, that anyone can do this, it’s not easy to take good photos (I’m sure I’ve posted some questionable ones), but it’s fun to try.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/24276625357</link><guid>http://virtualgeographic.tumblr.com/post/24276625357</guid><pubDate>Sat, 02 Jun 2012 20:01:23 +0100</pubDate><category>Mirror's Edge</category><category>Photography</category></item><item><title>As far as Orwellian dystopias go, Mirror’s Edge’s is...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio11_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio8_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio9_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio13_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio12_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio7_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio6_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio10_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4kl35G8uj1roz1yio14_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;As far as Orwellian dystopias go, Mirror’s Edge’s is pretty cool.&lt;/p&gt;
&lt;p&gt;Perhaps we’ll see a sequel reveal at E3 next month. A man can dream.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/23745501489</link><guid>http://virtualgeographic.tumblr.com/post/23745501489</guid><pubDate>Fri, 25 May 2012 20:10:56 +0100</pubDate><category>Mirror's Edge</category><category>Photography</category></item><item><title>Some Instagram shots from Mirror’s Edge’s city (it...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio20_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio19_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio21_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio14_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio1_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio15_r1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio17_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio16_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m4a0za5dAa1roz1yio18_r2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;Some Instagram shots from Mirror’s Edge’s city (it doesn’t actually have a name), I made sure Instagram’s filters didn’t interfere with the beautiful colour scheme too much.&lt;/p&gt;
&lt;p&gt;I’ve already started making prints from these, I’m considering taking slide film photos too.&lt;/p&gt;
&lt;p&gt;I would love to see a Mirror’s Edge 2, I really feel there’s a lot of potential to the story, style and gameplay of this world.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/23513105271</link><guid>http://virtualgeographic.tumblr.com/post/23513105271</guid><pubDate>Tue, 22 May 2012 01:37:26 +0100</pubDate><category>Mirror's Edge</category><category>Photography</category></item><item><title> spasticalactica replied to your photoset: These are the results of an experiment into...</title><description>&lt;p&gt;&lt;strong&gt;&lt;a href="http://spasticalactica.tumblr.com/"&gt;&lt;img src="http://media.tumblr.com/avatar_d9a7ef32c9c5_16.png"/&gt;&lt;/a&gt;&lt;/strong&gt; &lt;strong&gt;&lt;a href="http://spasticalactica.tumblr.com/"&gt;spasticalactica&lt;/a&gt;&lt;/strong&gt; replied to your &lt;strong&gt;&lt;a href="http://virtualgeographic.tumblr.com/post/23376703474/gtaivbwfilm"&gt;photoset&lt;/a&gt;&lt;/strong&gt;&lt;span&gt;:&lt;/span&gt; &lt;em&gt;&lt;strong&gt;&lt;a href="http://virtualgeographic.tumblr.com/post/23376703474/gtaivbwfilm"&gt;These are the results of an experiment into taking&amp;#8230;&lt;/a&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;
&lt;blockquote&gt;Great concept - where would you like to head with this, what game-scapes? And would you be interested in building your own digital environments?&lt;/blockquote&gt;
&lt;p&gt;Thanks!&lt;/p&gt;
&lt;p&gt;Taking photographs is my way of exploring and testing the bounds of digital environments, and it&amp;#8217;s the taking that&amp;#8217;s an important part of the experience, it crystallises part of the realism of these spaces for me, as does developing film and printing photos. It all adds tangibility, and it&amp;#8217;s a great way to play games too!&lt;/p&gt;
&lt;p&gt;At the moment I&amp;#8217;m interested in getting at some of the photographic styles and techniques that haven&amp;#8217;t yet seen action in virtual photography, as well as what styles and techniques can be created through the manipulation of these virtual spaces.&lt;/p&gt;
&lt;p&gt;I could try that kind of constructed reality photography, where I made the scenes I wanted to photograph, but if I made my own digital environments it would only be to take them apart and I&amp;#8217;d probably want to use them for something other than photography.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/23513030888</link><guid>http://virtualgeographic.tumblr.com/post/23513030888</guid><pubDate>Tue, 22 May 2012 01:36:30 +0100</pubDate><category>spasticalactica</category></item><item><title>These are the results of an experiment into taking black and...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio1_500.jpg"/&gt;&lt;br/&gt; Silo-ette, Alderney&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio2_500.jpg"/&gt;&lt;br/&gt; Garage, Bohan&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio3_500.jpg"/&gt;&lt;br/&gt; Bunker Hill Avenue, Broker&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio6_500.jpg"/&gt;&lt;br/&gt; Broker Bridge and Algonquin, Bohan&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio4_500.jpg"/&gt;&lt;br/&gt; Jade Street Payphone, Algonquin&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m4aj96pPjT1roz1yio5_500.jpg"/&gt;&lt;br/&gt; Parking, Algonquin&lt;br/&gt;&lt;br/&gt; &lt;p&gt;These are the results of an experiment into taking black and white film photographs of GTA IV’s Liberty City, the photos ended up really underexposed and I had to ratchet up the contrast to be able to see anything.&lt;/p&gt;
&lt;p&gt;But I like them, analog photos of a digital city, I wonder anyone would notice if these were framed and placed on the wall of a New York &lt;span class="st"&gt;café…&lt;/span&gt;&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/23376703474</link><guid>http://virtualgeographic.tumblr.com/post/23376703474</guid><pubDate>Sat, 19 May 2012 23:51:54 +0100</pubDate><category>GTA IV</category><category>Black and White</category><category>Film</category><category>Photography</category></item><item><title>I turned some of my JSRF photos into Polaroid-style prints for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m470w8S68r1roz1yio1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;I turned some of my JSRF photos into Polaroid-style prints for an art project I’m currently working on, something interesting to me about spaces that aren’t really spaces, photographed with a retro camera that isn’t really a retro camera, appearing on Polaroids that aren’t really Polaroids.&lt;/p&gt;
&lt;p&gt;Anyway, sorry for the lack of activity of late, many more photos are on the way and I’ll be posting more of my project too.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/23261791431</link><guid>http://virtualgeographic.tumblr.com/post/23261791431</guid><pubDate>Fri, 18 May 2012 01:48:07 +0100</pubDate><category>JSRF</category><category>Polaroids</category><category>Jet Set Radio Future</category><category>Photography</category></item><item><title>More... :(</title><description>&lt;p&gt;Some new stuff will be coming very soon, I just need to pick the best ones.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/22993613984</link><guid>http://virtualgeographic.tumblr.com/post/22993613984</guid><pubDate>Sun, 13 May 2012 21:56:52 +0100</pubDate></item><item><title>People seemed to really like the Jet Set Radio Future photos I...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m28o42XP3V1roz1yio12_r2_500.jpg"/&gt;&lt;br/&gt; Exchanging Names, Hikage Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio5_500.jpg"/&gt;&lt;br/&gt; Car, Garage&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio2_500.jpg"/&gt;&lt;br/&gt; Rooftop Party, Chuo Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m28o42XP3V1roz1yio11_r1_500.jpg"/&gt;&lt;br/&gt; Ninety-Nine Neon Signs, 99th Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio4_500.jpg"/&gt;&lt;br/&gt; Screen Burn 2, Kibogaoka Hill&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio6_500.jpg"/&gt;&lt;br/&gt; Blocks, Highway Zero&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio1_500.jpg"/&gt;&lt;br/&gt; Choices, Rokkaku-Dai Heights&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m28o42XP3V1roz1yio3_r1_500.jpg"/&gt;&lt;br/&gt; Boxed In, Rokkaku-Dai Heights&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m28o42XP3V1roz1yio7_500.jpg"/&gt;&lt;br/&gt; Dam, Kibogaoka Hill&lt;br/&gt;&lt;br/&gt; &lt;p&gt;People seemed to really like the Jet Set Radio Future photos I posted a while back, so when I was looking over all the shots I’d taken and came across these ones that I hadn’t shared, well…&lt;/p&gt;
&lt;p&gt;I think I’ve posted more JSRF than anything else so far, just goes to show what a 10-year-old game can produce.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/20819037931</link><guid>http://virtualgeographic.tumblr.com/post/20819037931</guid><pubDate>Tue, 10 Apr 2012 03:13:00 +0100</pubDate><category>JSRF</category><category>Photography</category><category>Jet Set Radio Future</category></item><item><title>An offshoot of my Mineton City visit, some abstract shots I...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio5_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio6_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio4_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_m1xfvsgvcm1roz1yio2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;An offshoot of my &lt;a href="http://www.minecraftforum.net/topic/338828-creation-mineton-city-early-20th-century-based-city-12000-downloads/"&gt;Mineton City&lt;/a&gt; visit, some abstract shots I thought I’d share with you.&lt;/p&gt;
&lt;p&gt;I started seeing some strange effects when I was toying with the graphics settings and fog depth in Minecraft, rather than set it back to something ‘usable’, I pushed it right to the low end instead.&lt;/p&gt;
&lt;p&gt;The shots remind me of the bits in Assassin’s Creed where you ‘desynchronise’, causing the memory of a beautiful classical city to collapse, exposing the digital system supporting it.&lt;/p&gt;
&lt;p&gt;They also remind me of the work of &lt;a href="http://shotbyrobert.com/wordpress/?page_id=1348"&gt;Robert Overweg&lt;/a&gt;, one of my favourite virtual photographers, I think there’s a lot of potential for producing glitch art and the like in these kind of environments.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/20489013408</link><guid>http://virtualgeographic.tumblr.com/post/20489013408</guid><pubDate>Wed, 04 Apr 2012 23:24:59 +0100</pubDate><category>Minecraft</category><category>Photography</category></item><item><title>More shots from Minecraft, this time I decided to play tourist...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio1_500.jpg"/&gt;&lt;br/&gt; Seaside Market At Dawn&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio2_500.jpg"/&gt;&lt;br/&gt; Windmill&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio6_r1_500.jpg"/&gt;&lt;br/&gt; Grand Hotel&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio8_r1_500.jpg"/&gt;&lt;br/&gt; The Stitcher Building&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio7_r1_500.jpg"/&gt;&lt;br/&gt; Fields&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m1vr2rQuD31roz1yio5_r1_500.jpg"/&gt;&lt;br/&gt; Mineton&lt;br/&gt;&lt;br/&gt; &lt;p&gt;More shots from Minecraft, this time I decided to play tourist on a user-created map, &lt;a href="http://www.minecraftforum.net/topic/338828-creation-mineton-city-early-20th-century-based-city-12000-downloads/"&gt;‘Mineton’ by Frossa&lt;/a&gt;, a beautiful, early 20th-century-themed place, walking around there felt like visiting a quiet Scandinavian town by the sea.&lt;/p&gt;
&lt;p&gt;Once again, I used &lt;a href="http://www.minecraftforum.net/topic/940974-123sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/"&gt;‘Sonic Ether’s Unbelievable Shaders’&lt;/a&gt; to get those amazing dynamic shadows that really make Minecraft come alive.&lt;/p&gt;
&lt;p&gt;I recently started an art project where I’m looking at reality and virtual reality, these two spaces where I spend most of my time, bringing them together in interesting ways. With that in mind, I added in some light leak effects to try give the images a sense of realism and tangibility (I even printed a couple of the shots onto glossy paper so I could feel them), they also fit with the vintage style of the map.&lt;/p&gt;
&lt;p&gt;I’m not sure if I made the effect as good as it could be, certainly not as good as the real thing, hmm, capturing digital spaces with an analogue camera, a role reversal I may have to try…&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/20404926444</link><guid>http://virtualgeographic.tumblr.com/post/20404926444</guid><pubDate>Tue, 03 Apr 2012 13:18:52 +0100</pubDate><category>Minecraft</category><category>Photography</category></item><item><title>A few shots I took in Minecraft, using the brilliant Jolicraft...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m1im6q70Ik1roz1yio4_500.jpg"/&gt;&lt;br/&gt; Morning Fog&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m1im6q70Ik1roz1yio2_500.jpg"/&gt;&lt;br/&gt; Curious Pig&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m1im6q70Ik1roz1yio1_500.jpg"/&gt;&lt;br/&gt; Sea Breeze&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m1im6q70Ik1roz1yio3_500.jpg"/&gt;&lt;br/&gt; Swamp&lt;br/&gt;&lt;br/&gt; &lt;p&gt;A few shots I took in Minecraft, using the brilliant Jolicraft texture pack and the ‘Sonic Ether’s Unbelievable Shaders’ mod.&lt;/p&gt;
&lt;p&gt;I’m toying with the idea of taking more shots, what do you folks think? Has Minecraft been done to death? Any Minecraft maps that you think would make for great photographs?&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/19978522083</link><guid>http://virtualgeographic.tumblr.com/post/19978522083</guid><pubDate>Tue, 27 Mar 2012 00:37:19 +0100</pubDate><category>Minecraft</category><category>Photography</category></item><item><title>Had a couple of folks request some more Jet Set Radio Future...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m0wevr27rT1roz1yio2_500.jpg"/&gt;&lt;br/&gt; Gateway, Pharaoh Park&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0wevr27rT1roz1yio4_r1_500.jpg"/&gt;&lt;br/&gt; Scramble, Shibuya Terminal&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0wevr27rT1roz1yio1_500.jpg"/&gt;&lt;br/&gt; Warm Reception, Skyscraper District&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0wevr27rT1roz1yio7_500.jpg"/&gt;&lt;br/&gt; Mart, 99th Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0wevr27rT1roz1yio15_r1_500.jpg"/&gt;&lt;br/&gt; Highway Zero, Highway Zero&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0wevr27rT1roz1yio3_500.jpg"/&gt;&lt;br/&gt; Double Parked, Highway Zero&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0wevr27rT1roz1yio5_r1_500.jpg"/&gt;&lt;br/&gt; People Watching I, 99th Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0wevr27rT1roz1yio6_500.jpg"/&gt;&lt;br/&gt; Clamour, 99th Street&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0wevr27rT1roz1yio9_r1_500.jpg"/&gt;&lt;br/&gt; People Watching II, 99th Street&lt;br/&gt;&lt;br/&gt; &lt;p&gt;Had a couple of folks request some more Jet Set Radio Future photos, specifically the night-time areas, I was more than happy to oblige.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/19318501273</link><guid>http://virtualgeographic.tumblr.com/post/19318501273</guid><pubDate>Thu, 15 Mar 2012 00:43:20 +0000</pubDate><category>JSRF</category><category>Jet Set Radio Future</category><category>Photography</category></item><item><title>From futuristic Japan to the Old West, and Red Dead...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio1_500.jpg"/&gt;&lt;br/&gt; Derrick, Plainview, New Austin&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio2_500.jpg"/&gt;&lt;br/&gt; Ojo del Diablo, Chuparosa, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio3_500.jpg"/&gt;&lt;br/&gt; Sepultura, Sepulcro, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio4_500.jpg"/&gt;&lt;br/&gt; Puerta, Sepulcro, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio5_500.jpg"/&gt;&lt;br/&gt; Ocaso, El Matadero, Nuevo Paraíso&lt;br/&gt;&lt;br/&gt; &lt;img src="http://25.media.tumblr.com/tumblr_m0n60x4RfH1roz1yio6_500.jpg"/&gt;&lt;br/&gt; House, Blackwater, West Elizabeth&lt;br/&gt;&lt;br/&gt; &lt;p&gt;From futuristic Japan to the Old West, and Red Dead Redemption’s beautiful scenery, largely untapped by virtual photographers due to it’s unchangeable third-person perspective and unavailability on PC.&lt;/p&gt;
&lt;p&gt;Of course, it all proved too tempting for me, the shots were tricky to take but I think I got some good results.&lt;/p&gt;
&lt;p&gt;Unfortunately, my life’s getting pretty busy at the moment so posts are going to be a tad sparse until things get less critical.&lt;/p&gt;</description><link>http://virtualgeographic.tumblr.com/post/19025431308</link><guid>http://virtualgeographic.tumblr.com/post/19025431308</guid><pubDate>Fri, 09 Mar 2012 23:46:08 +0000</pubDate><category>Red Dead Redemption</category><category>Black and White</category><category>Photography</category></item></channel></rss>
